The NVIDIA Broadcast software development kit has three updates, now available for partners, including Face Expression Estimation, Eye Contact and quality improvements to Virtual Background. Video editing and live streaming also get a boost from improved GPU performance and the inclusion of new dual, eighth-generation AV1 encoders. ![]() 3D artists can render fully ray-traced environments with accurate physics and realistic materials, and view the changes in real time, without proxies. The RTX 40 Series GPUs and DLSS 3 deliver advancements for NVIDIA Studio creators. The Micro-Mesh Engine provides the benefits of increased geometric complexity without the traditional performance and storage costs of complex geometries.Ĭreativity Redefined With RTX Remix, New AV1 Encoders An Opacity Micromap Engine speeds up ray tracing of alpha-test geometry by a factor of 2x, and a Micro-Mesh Engine generates micro-meshes on the fly to generate additional geometry. The new third-generation RT Cores have been enhanced to deliver 2x faster ray-triangle intersection testing and include two important new hardware units. Modern ray-traced games like Cyberpunk 2077 run over 600 ray-tracing calculations for each pixel just to determine lighting - a 16x increase from the first ray-traced games introduced four years ago. At the same time, geometric complexity of environments and objects has continued to increase as 3D games and graphics strive to provide the most accurate representations of the real world.Īchieving physically accurate graphics requires tremendous computational horsepower. New Ray-Tracing Tech for Even More Immersive Gamesįor decades, rendering ray-traced scenes with physically correct lighting in real time has been considered the holy grail of graphics. The NVENC AV1 encode is being adopted by OBS, Blackmagic Design DaVinci Resolve, Discord and more.
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